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Category: GD&T Symbol Rules and Examples

Articles related to GD&T symbol rules and walk-through examples of GD&T Symbols and their uses

Circular Runout VS. Total Runout

by Seth Elder on September 14, 2020.

In this question line video, Brandon reviews the differences between the GD&T callouts for circularity, circular runout, and total runout. To examine the differences in these concepts it is helpful to first review the Geometric...

Runout vs Size Controlling Circularity Example

by Tom Geiss on September 9, 2020.

Does Runout or Size Control the Circularity/Form Error in GD&T? (Answer: It Depends)   In this article video, we aim to answer how Runout is used to control the form/shape/circularity/cylindricity on a cylinder. It also...

Can GD&T Flatness be used on a Datum?

by Tom Geiss on May 18, 2020.

Check out this question brought up about Flatness in our GD&T Fundamentals Course. We get a lot of questions about when flatness can be applied and how datums can be used with this. There are...

Datum Feature

by GD&T Basics on December 23, 2014.

A theoretically exact reference point, axis, or plane that other tolerances are measured from. Every controlled feature traces back to one.

Circularity

by GD&T Basics on December 21, 2014.

Controls how round a cross-section must be at any given slice. Applied independently at each cut — it doesn't control the overall cylinder.

Parallelism

by GD&T Basics on December 20, 2014.

Controls a surface or axis so it runs exactly parallel to a datum. Zero degrees is implied — no basic angle needed.

Cylindricity

by GD&T Basics on December 18, 2014.

Controls the entire cylindrical surface at once — roundness, straightness, and taper combined. Stricter than circularity, and harder to inspect.

Profile of a Surface

by GD&T Basics on December 18, 2014.

Defines a 3D tolerance zone around any surface shape. One of the most powerful controls in GD&T for complex or freeform geometry.

Runout

by GD&T Basics on December 16, 2014.

Controls surface variation relative to a datum axis as the part rotates. Measured at individual cross-sections — simpler and more common than total runout.

Concentricity

by GD&T Basics on December 15, 2014.

Controls whether the median points of a cylindrical feature share the same axis as a datum. Expensive to inspect — position or runout usually works better.

Perpendicularity

by GD&T Basics on December 14, 2014.

Controls a surface or axis at exactly 90° to a datum. Squareness has a formal definition in GD&T, and this is it.

Total Runout

by GD&T Basics on December 13, 2014.

Controls the entire surface relative to a datum axis in one sweep. More comprehensive than circular runout — and harder to achieve in production.

Regardless of Feature Size

by GD&T Basics on December 11, 2014.

The default condition — tolerance applies regardless of the actual feature size. No bonus tolerance. Stricter, but sometimes exactly what the design needs.

Feature Control Frame

by Tom Geiss on December 9, 2014.

The box that houses a GD&T callout. Every geometric tolerance lives inside one — learning to read it fluently is non-negotiable for GD&T.

Profile of a Line

by GD&T Basics on December 2, 2014.

Defines a 2D tolerance zone along any curved line or cross-section. Think of it as profile of a surface, but applied one slice at a time.

Angularity

by Tom Geiss on November 7, 2014.

Controls a surface or axis at an exact angle relative to a datum. Requires a basic angle dimension — it's the orientation call for everything that isn't 0° or 90°.

Straightness

by Tom Geiss on November 6, 2014.

Controls how straight a line element or axis must be. Can apply to a surface line or to an axis — and the difference matters more than most people realize.

Symmetry

by Tom Geiss on November 4, 2014.

Controls whether the median points of a feature are symmetric about a datum plane. Like concentricity, it's rarely the right call — position is usually preferred.